![]() Smartly positioning units and using the environments is as important to achieve victory as optimizing the production of resources and troops - the latter systems aren’t especially deep, but can’t be ignored. Mind you, the campaigns also get intense, but having clear goals in order to hit the next chapter in an engrossing story definitely helps plow through enemy armies and bases.īase-building fanatics won’t find much to love in Iron Harvest, as the game focuses mainly on staying mobile with groups of troops and mechs which evolve over the course of missions/matches and can (and should) take advantage of their surroundings to maximize chances of survival and success. ![]() I personally recommend beating at least the first campaign before jumping into the multiplayer offering or offline skirmishes, as it’s a well-paced set of missions with enough variety of scenarios to help most players prepare for the ruthless, fast-paced battles that await outside the campaigns. ![]() The learning curve is also quite smooth RTS typically throw lots of information at players early on before promptly throwing them to the wolves, but that isn’t a problem here. Furthermore, the main characters are well-defined and bring both unique points of view to the story and interesting abilities to the gameplay. Surprisingly, Iron Harvest takes its storytelling and worldbuilding very seriously - there are three campaigns which hail from the base game, each centered around a different faction in the next Great War the world faces after a brief post-WWI period of scientific and technological innovation. I personally didn’t vibe nearly as much as I wanted to with the original PC release for a variety of reasons - this year’s port for next-gen consoles, which packs under its “Complete Edition” banner all previous expansion packs and further enhancements, fixes some of the game’s more glaring issues, but also highlights its deep-rooted shortcomings. Hype surrounding Iron Harvest was high, and both the pre-launch betas and the final release hit remarkable player numbers, yet the reception wasn’t super-positive overall. RTS fanatics gladly welcomed this premise, as the genre had been mostly stagnant ever since Blizzard’s StarCraft II came out in 2010. Secret forces are putting everything they can towards destabilisation of entire countries, determined to set the world on fire once again and finally seize control.It’s been more than a year since Iron Harvest fully launched on PC, and now it’s bringing war to consoles.Īfter a highly successful Kickstarter campaign, German video game developer KING Art Games started full-blown development on Iron Harvest, a dream project for the team the selling point was to bring rudimentary mechs into a post-WWI setting, effectively creating an alternate timeline with abundant possibilities for a real-time strategy title. In the midst of this chaos, a new threat appears that will put Europe’s very existence at risk. Tradition clashes with scientific and technological progress, while Europe is still recovering from the brutal battles of the World War.Ĭities are being rebuilt and in the countryside, the era of the Iron Harvest has begun.įarmers are uncovering the remains of the majestic walking machines that had fought on the battlefields of the Great War. The game lets you control giant dieselpunk mechs, combining epic singleplayer and co-op campaigns as well as skirmishes with intense action on the battlefield for multiplayer fans, Iron Harvest is the classic real-time strategy game fans have been waiting for. Iron Harvest is a real-time strategy game (RTS) set in the alternate reality of 1920+, just after the end of the Great War. The Complete Edition includes the Rusviet Revolution and the Operation Eagle Addon, granting access to all new adventures in the alternative reality of 1920+.
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